So when we started our new 7th Sea campaign some new players remarked upon some old issues, like how it is rather illogical that a bankrobber who subsequently saves a queen becomes less known.
Which led me to take a long hard look at these alternate Reputation rules presented in the Noblesse Oblige e-book. And while I find them a lot better, I was still not satisfied, so I decided to do a little rework...
We wanted a logical system that keeps track of a lot of different types of reputation, without becoming overly complicated.
So we ended up with 4 categories: Moral, Valor, Social and National Reputations. Each with a positive and a negative value.
And the reïntroduction of the Reputation Rank, so that these bonuses can easily applied during the game.
The result I share with you all to use (or not use) as you see fit.
Kind regards,
Wannes
PS: I am also looking into the Social dueling that was presented there, with more clearly defined rules and a battle-like social event table for those long court sessions, but no promises...
Edit: Discovered an issue involving reputation loss for duels, which had to be changed to a reputation reduction, also made a clarification on the difference between those two.