Strange Vistas

Want to know what cards you are missing, what cards there were in each set, need to understand strategy? This is the place to talk about anything related to the 7th Sea card game.

Strange Vistas

Postby kckrupp » Fri Sep 11, 2015 4:33 am

The second release for the 7th Sea CCG. It included 161 cards and added Gosse and the Cosairs as factions. Attached is a list and description from the release's cards (a spoiler;) the Spoiler was originally linked to on the 7th Sea Website and hosted at Sir Jack Harding's

Original Description from the 7th Sea Website:
The battle to control the seas of Théah rages o­n! As Guy McCormick continues to search for his lost wife, the wily Sea Dogs steal a fabulous treasure from Reis's Crimson Rogers. The Brotherhood of the Coast dodges both the Castillian armada and the clever traps of Montaigne's General, while beneath the waves, hidden forces draw near, hoping to turn the tide o­ne way or another. Join Phillip Gosse and his gentlemam priates as they travel in search of o­ne last adventure. Cruise the seas of the Crescent Empire with the fanatical Kheired-Din. Learn deadly new schools of fighting and ply the foamy brine in search of everlasting glory.

Details : 161 cards with starter decks for Gosse and Corsairs
02 Strange Vistas.pdf
Strange Vistas Spoiler
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